I contributed to the 3D asset production, look development, lighting, rigging, animation, and post of these 3D renders and realtime assets
personal work "iw-01 street rod: The unreal mobile"
CLICK IMAGE BELOW TO START REALTIME MODEL VIEWER:
CLIENT: PERSONAL PROJECT
ROLE: Look Dev and lighting using UNREAL. Modeling and Rigging in MAYA. I modeled the car in MAYA, and custom made all the UNREAL shaders on the car. I also designed the car.
NOTE: Look Development test renders made in the Unreal Engine. Stock background assets were used. I also designed the car. This model is the basis for an AI animation, click to view it.





