IAN M WILMOTH

I contributed to the 3D asset production, look development, lighting, and post of these 3D renders of real things

HEXAGON ROBOTICS "AEON" look development

CLIENT: ANIMUS STUDIOS (Providence)

ROLE: I cleaned up the CAD data and did the rigging in CINEMA 4D.. Look Dev and lighting using REDSHIFT based on photos from client. Remote work.


HEXAGON ROBOTICS "introducing AEON" WEB SPOT

CLIENT: ANIMUS STUDIOS (Providence)

ROLE: Look Dev and lighting using REDSHIFT. I cleaned up the CAD data and did the rigging in CINEMA 4D. I contributed to C4D animation and compositing in AFTER EFFECTS. Remote work.


PROGRESSIVE INSURANCE + BARBIE MOVIE "set replica"

CLIENT: BRICKYARD VFX (Boston)

ROLE: I did 3d Modeling using MAYA and look development using VRAY and PHOTOSHOP for all the props and environment aside from the car and hedge. Remote work.

NOTE: The set is entirely handcrafted 3d models and textures, based on 3d scans and photos from the Barbie Movie set. Remote work.


PROGRESSIVE INSURANCE + BARBIE MOVIE "SECRET CLIENT" TV spot

CLIENT: BRICKYARD VFX (Boston)

ROLE: I did 3d Modeling using MAYA and look development using VRAY and PHOTOSHOP for all the props and environment aside from the car and hedge. Remote work.

NOTE: The set is entirely handcrafted 3d models and textures, based on 3d scans and photos from the Barbie Movie set.


PARETTA AUTOSPORT "women who roar" PROMo

CLIENT: SPARK + ASTER (Baltimore)

ROLE: 3D Lead. I did look development, lighting, 3d animation with MAYA, and 2d post with AFTER EFFECTS. Remote work.

NOTES: In 2021 this team became the first women owned team to compete in the Indy 500, with a woman driver for bonus points.


Discovery channel "ICE ROAD TRUCKERS" episodic assets

CLIENT: GUERILLA ANIMATION (LA)

ROLE: I modeled and performed look development on this asset, including all internal mechanical systems. Remote work.

NOTE: Replicating a specific truck used throughout the branding of the show, this model was used in animated segments of the TV show ice Road Truckers, re-enacting accidents and illustrating the mechanical function of systems. I did not work on the animations.


RYOBI "LINK system" web spot

CLIENT: TTI (Anderson SC)

ROLE: CAD data cleanup and 3D modeling in CINEMA 4D, Look Development and lighting using REDSHIFT. Remote work.


jlab "jbuds" web spot

CLIENT: GO3DVIZ (San Diego)

ROLE: 3D and post Lead. MAYA 3d. I did all of the keyframe animation, Look dev/lighting, scene layout, camera, and VFX, and cleaned up CAD data, using MAYA. PHOTOSHOP textures. AFTER EFFECTS post. Work was performed remotely.


Dell "XPS" TV spot

CLIENT: OFFICE OF DEVELOPMENT AND DESIGN (NYC)

ROLE: I retopologized CAD data using MAYA and did Look Development using reference provided by the client. I also did the animation. Made at ODD in NYC.


nickelodeon "Zoobles" TV spot

STUDIO: SUPERFAD (SEATTLE)

ROLE: 3d modelling, look dev, lighting, rigging, animation using MAYA and PHOTOSHOP for textures

NOTE: These assets were Polygon modeled and textured from scratch using the real toys as reference.


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VH1 "DATING NAKED" TV SPOT

CLIENT: THE ARTERY (NYC)

ROLE: 3D Lead. MAYA Previs, camera and scene layout, animation, contributed to modeling, rigging; look dev using PHOTOSHOP and ARNOLD. NUKE compositing.


VINASOY TVC opener

CLIENT: YETI FILM (HCMC Vietnam)

ROLE: I performed all 3d tasks for this TVC opener made for Yeti Films in Vietnam using MAYA , PHOTOSHOP, and AFTER EFFECTS. Remote work.


nestea tv spots

STUDIO: 1st AVE MACHINE (NYC)

ROLE: All 3D Modeling using MAYA- Product and BG elements. Look Development, Lighting. Contributed to VFX fluid animation. NUKE post.


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Zyrtec + Walgreens times square video billboards

CLIENT: TRANSISTOR STUDIOS (NYC)

ROLE: 3d modelling, look dev, lighting, using MAYA and PHOTOSHOP for textures. Integrating fluid sim data.

NOTE: This project was authored in various resolutions for display on oddly shaped custom video billboards in Times Square NYC. The footage of the actual billboards was taken by me with an old Android phone, sorry about the quality.


RYOBI PRODUCT RENDErs

CLIENT: TTI (Anderson SC)

ROLE: I cleaned up CAD data and performed look dev and lighting using REDSHIFT in CINEMA 4D

NOTE: Authored in 10k, These renders are used in print, product packaging, and online marketing. Remote work. I created renders of multiple angles and exploded views for about 50 products on a multiple month contract. Remote work.


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