IAN M WILMOTH

experimental fine art

abstract + vibe filmmaking


I was responsible for directing and editing these projects. These are experiments in AI vibe filmmaking, meaning there was no plan, but rather each step was improvised after the one before it. For short projects, I have found this leads to very interesting results. As an animator, working on a client brief within a traditional linear process is professional stock and trade- however I find a lot of value from exploring freely in self-directed experiments without any plan or rigid goal in mind.

By abandoning narrative and representation, I embrace an entirely different set of constraints, freedoms, and challenges versus my commercial projects. This forces me to think totally outside of the box when approaching the tools and develop workflows nobody else would ever think of. Yet, many techniques I have developed through this type of playful exploration have gone on to be useful in commercial projects. In addition, some of my abstract work has been displayed in online galleries and in real life shows and art museums, also projected as part of an installation for multiple years at Burning Man back when that was still kind of cool (2004-2006).

I have yet to commercialize any of this material.


points

All production and design tasks

MAYA • AFTER EFFECTS

personal 2025

In 2025 I have finally refined my process to distill the most basic element, individual points. However, the process is much more complicated than using a pencil or even prompting an AI for that matter. You would have to know what you are doing with MAYA and AFTER EFFECTS to re-create this.I performed all production tasks.This project is impossible to create with AI. NO AI WAS USED.


Lines

ALL production and design tasks

MAYA • AFTER EFFECTS

PERSONAL 2025

In 2025 have finally returned aesthetically to where I started as an artist, scribbled lines. However, the process is much more complicated than using a pencil or even prompting an AI for that matter. You would have to know what you are doing with MAYA and AFTER EFFECTS to re-create this. I performed all production tasks. NO AI WAS USED. Sound collage by newmetaphysics.com


VFX experiments

All production and design tasks

MAYA • AFTER EFFECTS

personal 2022

This project was the recipient of a Baker Artist award in Baltimore in 2022 and the video was displayed in a gallery show for the award winners at the Peale Museum, the oldest museum building in the United States. Exploration of visual effects techniques used as a fine art medium. The repeated erosion and layering of commercial signage on a billboard that has been in use for many years, but fallen into decay, revealing many layers of different images like tree rings or Strata in a rock, was the inspiration visually. However, the time is fast forwarded so we can watch the process evolve. It is a meditation on impermanence and the beauty of chance. NO AI WAS USED, only traditional visual effects techniques that I learned working on movies and TV.  NO AI WAS USED.


VFX experiments

All production and design tasks

MAYA • AFTER EFFECTS

personal 2022

This project was the recipient of a Baker Artist award in Baltimore in 2022 and the video was displayed in a gallery show for the award winners at the Peale Museum, the oldest museum building in the United States. Exploration of visual effects techniques used as a fine art medium. The repeated erosion and layering of commercial signage on a billboard that has been in use for many years, but fallen into decay, revealing many layers of different images like tree rings or Strata in a rock, was the inspiration visually. However, the time is fast forwarded so we can watch the process evolve. It is a meditation on impermanence and the beauty of chance. NO AI WAS USED, only traditional visual effects techniques that I learned working on movies and TV.  NO AI WAS USED.


NONEUCLIDIAN dreams

AI Director • Editor • Creator • post

PIXVERSE • NANO BANANA • PHOTOSHOP • AFTER EFFECTS • TOPAZ • SUNO • ELEVENLABS

VFX loop •  personal 2025

Tip of the hat to MC Escher for the design inspiration  •  I performed all production tasks


AI angels 3.0

AI Director   •  Editor   •  Creator   •  post

PIXVERSE   •  STABLE DIFFUSION   •  FLUX   •  PHOTOSHOP   •  AFTER EFFECTS   •  TOPAZ   •  SUNO   •  ELEVENLABS

vfx loop • PERSONAL 2024-2026

This is the third version of this project, using the same basic imagery, but regenerating it with the latest technology to improve the visual quality • The idea is that AI is coming to save us instead of kill us • The original images were generated in 2022 with locally run Stable Diffusion • I have continued to use the original primitive generations as the style reference for the subsequent versions • Creating twin characters whenever the frame has a horizontal aspect ratio was a very common error with the early AI, but I decided to run with it and make it be a motif in the piece • I performed all production tasks


formell won

AI Director • Edit • color • post

NANO BANANA • stable diffusion • PHOTOSHOP • AFTER EFFECTS • TOPAZ

adult swim spec tv bumper • personal 2026

I did the creative as well as the production work • Remote work


adult swim bumpers

AI Director • Edit • color • post

pixverse • stable diffusion • photoshop • After Effects • TOPAZ

spec TV bumpers • personal 2026

I did the creative as well as the production work. Remote work


Forward Magic I

All production and design tasks

MAYA • AFTER EFFECTS • VEO • SUNO • TOPAZ

personal 2020-2025

These videos were made in 2025 using AI to edit and animate 3d still renders I created 2020-2021. The big development is that AI makes forward motion possible in a much more dynamic way.


Forward Magic iI

All production and design tasks

MAYA • AFTER EFFECTS • META AI • SUNO • TOPAZ

personal 2020-2025

These videos were made in 2025 using AI to edit and animate 3d still renders I created 2020-2021. The big development is that AI makes forward motion possible in a much more dynamic way.


second thoughts 3

VFX micro shorts •  personal 2026

AI Director • Editor • Creator • 3d • post

PIXVERSE • KLING • LUMA • MINMAX • VEO • SORA • GOOGLE IMAGEN • FLUX KONTEXT • PHOTOSHOP • AFTER EFFECTS • MAYA • SUNO • ELEVENLABS

Any resemblance to real people is strictly coincidental


second thoughts 2

VFX micro shorts •  personal 2026

AI Director • Editor • Creator • 3d • post

PIXVERSE • KLING • LUMA • MINMAX • VEO • SORA • GOOGLE IMAGEN • FLUX KONTEXT • PHOTOSHOP • AFTER EFFECTS • MAYA • SUNO • ELEVENLABS

Any resemblance to real people is strictly coincidental


second thoughts 1

VFX micro shorts •  personal 2025

AI Director • Editor • Creator • 3d • post

PIXVERSE • KLING • LUMA • MINMAX • VEO • SORA • GOOGLE IMAGEN • FLUX KONTEXT • PHOTOSHOP • AFTER EFFECTS • MAYA • SUNO • ELEVENLABS

Any resemblance to real people is strictly coincidental


Forward Magic III

All production and design tasks

MAYA • AFTER EFFECTS • VEO • SUNO • TOPAZ

personal 2025

This video was made in 2025 using AI to animate 3d still renders I created 2020-2021. The big development is that AI makes forward motion possible in a much more dynamic way.


VFX TUNNEL EXPERIENCE

All production and design tasks

MAYA • AFTER EFFECTS

personal 2020-2024

This project was begun with 500 10 sec 3d animated clips, made and posted daily from 2020 into 2021. The best clips were arranged into one movie and extensively revised in post, in 2024. This is intended for projection. Music:“No Pussyfooting” by Fripp and Eno. NO AI WAS USED.


NEW CITY TUNNELS

All production and design tasks

MAYA • AFTER EFFECTS

personal 2013-2023

This project was begun in 2013 and further developed in 2023. It's about going from Brooklyn to downtown New York City on the L train. Music: “Cruising” by Bendik Giske. NO AI WAS USED.