Ian Wilmoth - AI Filmmaker & VFX Generalist
LinkedIn (complete list of 100+ projects, 30 pages)
PDF resume (2 pages)
Professional Summary
AI Director/Editor/Compositor with 30 years as a 3D/VFX Generalist. RISD film/animation graduate specializing in high production-value content: commercials, experiential projects, music videos, episodic TV, B2B marketing, feature films, and AAA games. Expert in AI filmmaking tools (Nano Banana, Flux, Veo, Kling, Luma, Sora, Pixverse, Midjourney, Stable Diffusion) and traditional 3D/VFX workflows (Cinema 4D, Maya, ZBrush, Nuke, After Effects, Redshift, Vray, Arnold, Unreal Engine). Complete generalist across modeling, rigging, animation, CFX, dynamics, look dev, lighting, rendering, compositing, with specialized skills in on-set VFX supervision, color grading, previs/postvis, virtual production, photoreal integration, and mocap cleanup. Proven leadership as CG Supervisor with experience in team leadership, client relations, art direction, and mentorship.
AI Filmmaking Experience (2023-Present)
I have embraced generative AI since 2023 for production of Video and Stills including hybrid VFX Integration using post. I use AI in preproduction tasks such as Concept Design, Style Exploration, Pitch Decks. I already have professional experience creating commercial projects as an AI video Director. I try all the latest tools and have produced and directed a 10 episode original IP narrative science fiction series aimed at autistic teenagers.
Current AI Toolset: Nano Banana, Flux, Veo, Kling, Luma, Sora, Pixverse, Midjourney, Stable Diffusion
Traditional 3D/VFX Experience (1994-Present)
30-year career as comprehensive 3D/VFX Generalist: modeling, rigging, animation, CFX, dynamics, look dev, lighting, compositing, camera tracking, rotoscoping, color grading, on-set VFX supervision. Work in multiple roles to minimize artist handoffs.
Core Software: Cinema 4D, Maya, ZBrush, Nuke, After Effects, PFtrack, Redshift, Vray, Arnold, Unreal Engine
Major Entertainment Properties
Television: Futurama (Hulu 2022), Disenchantment (Netflix 2022) - Matt Groening series | Beauty and the Beast 30th Anniversary (ABC/Disney+ 2022) - led TV ratings | The Spiderwick Chronicles (Roku 2024) | Batwoman (2022) | Ice Road Truckers, Deadliest Catch, Axe Men (Discovery 2008)
Feature Films: "Waiting for Superman" (2010) - Sundance Audience Award, Critics' Choice, AFI winner | "Two Gates of Sleep" (2014) - Cannes, Berlin Film Festival, BAM, Melbourne | "From The Sky Down" (U2/Guggenheim 2011) | "Last Play at Shea" (Billy Joel/Alec Baldwin 2009) | "Strays" - All star cast (2023)
Music Videos: Bag Raiders "Shooting Star" (2009) - 130M+ YouTube views (viral meme) | MGMT "Kids" (2009) - 145M+ views | Beyoncé "Girls (Run the World)" (2011) - Billboard Music Awards video | Devendra Banhart "Baby" (feat. RZA/Wu-Tang 2010) | LCD Soundsystem (2007) | Flogging Molly (2015) | Tally Hall (2007)
major Brands advertising
Technology: Apple, Microsoft, Intel, IBM, Dell, HP, Nokia, Motorola, Sony, Hexagon Robotics
Automotive: Honda, Chrysler, IndyCar
Consumer: P&G (Crest/Scope), Nestea, Sprite, Doritos, Ryobi, Nike
Healthcare: United Health Care, Nationwide Insurance, Actzemra, Viagra
Entertainment: Disney, ABC, Hulu, Netflix, MTV, History Channel
Experiential & Installation Work
"Harry Potter: Forbidden Forest Experience" (worldwide tour) | Pega Systems Vegas event (4000+ attendees) | Children's Hospital Atlanta 30-ft interactive video wall | Burns & McDonnell 360° video cave (12k resolution) | IAC Center 120-ft video wall (world's largest at time) | Beyoncé “Girls (Run The World)” Billboard Music Awards performance (millions of viewers)
Gaming Industry
Turbine/WB Games Boston (1994-2000) - Lead 3D Artist, 2nd employee: Asheron's Call (1999) - Second-ever 3D MMORPG, dozens of "Game of the Year" awards, top-selling PC game late 1999 | Asheron's Call 2 (2002) - 20+ "Online Game of the Year" awards, voted top 50 games of all time | Valve Corporation (2000-2001) - 3D Artist, new Xbox IP development | MicroProse - "Star Trek: Klingon Honor Guard" (1998) | Promotional work: Sony (Genji, Kingdom of Paradise), Capcom (Bionic Commando), Microsoft (Scene It?), CCP Games (Eve Online)
Business & International Experience
Yenvalmar LLC (2002-2008) - Owner/Lead Artist of Seattle VFX boutique; worked with JWT, draftFCB, Interbrand, Dentsu; led remote teams of 2-5 artists; mentored junior artists
Pixelsgarden, Vietnam (2001-2002) - One-man 3D department for commercial studio; 12 TV spots + 2 studio promos
CADA Truemax, Denmark (2002) - Maya instructor; former students now at ILM, Ghost VFX, Afilm, Lego
Education
Rhode Island School of Design (RISD) - BA, Film/Animation/Video (1994-1998); first-ever 3D CGI animated degree project at RISD
Maryland Institute College of Art (MICA) - Film photography, cel animation, life drawing, oil painting (1992-1994)