IAN M WILMOTH

hard surface

projects DEPICTING hard surface objects


Hard surface 3-D modeling and surfacing was my introduction to professional CGI and I have always had a nerdy tolerance for simply making a realistic 3-D model of a thing. I just like making 3-D models. Having mastered photo realism, I can also make anything else that can be imagined. I have a special interest in any sort of vehicle or thing with wheels. Many of the real objects in these projects were CAD data or raw 3d scans provided by the client which I retopologized to make into entertainment ready polygon modeled assets. Nowadays, I often use AI to do the final rendering instead of a traditional 3-D approach.


Masters of the universe

3D Modeling

MAYA

mattel movie titles • PICTUREMILL 2026

Remade the logo in 5 languages • Remote work


secret client

3d Modeling • look development

MAYA • VRAY • PHOTOSHOP

PROGRESSIVE + BARBIE MOVIE TV spot • BRICKYARD VFX 2023

The set is entirely handcrafted 3d models and textures, based on 3d scans and photos from the Barbie Movie set • Remote work


BEAUTY AND THE BEAST 30th celebration

Lead 3D • 3D previz • 3d modeling • rigging • animation • look dev • lighting • cfx

MAYA • PHOTOSHOP • REDSHIFT

DISNEY + ABC tv special titles • BAKED STUDIOS 2022

Broadcast on ABC and streamed on Disney+ This was the #1 TV show in the television ratings on it’s debut • I performed all 3D production tasks on the spot other than modeling the book cover details • Remote work


its time for AEON

Look Dev • lighting • CAD • cleanup • rigging • animation • post

REDSHIFT • CINEMA 4D • AFTER EFFECTS

HEXAGON ROBOTICS WEB SPOT • ANIMUS STUDIOS 2025

Retopologizing CAD data •  Rigging •  Look Dev •  Remote work


AEON robot

CAD data cleanup • rigging • Look Dev • lighting

CINEMA 4D • REDSHIFT

HEXAGON ROBOTICS WEB SPOT look development • ANIMUS STUDIOS 2025

Look Dev based on photos from client •  Remote work


hyper focus

Toon shading • animation • Look Development • lighting

MAYA • UNREAL

aston martin f1 car reveal video • UNIT9 2024

F1 car 3D model and texture provided by client • Remote work


drive by wire

Lead 3D •  modeling  •  look dev  •  3d animation  •  3d tracking •  lighting   •  post

MAYA  •  PFTRACK  •  AFTER EFFECTS

INDYCAR SERIES BROADCAST graphics • TRANSISTOR 2009 

These clips and other similar ones not used here were repurposed in many different configurations for broadcast and promotions • There were custom graphics made for each race on the calendar •  Onsite work in NYC


Simona De Silvestro indy 500 entry

Lead 3d • look development • lighting •  post

MAYA •  ARNOLD •  PHOTOSHOP

PARETTA autosport look development • SPARK + ASTER 2021

Indycar model and texture provided by client • This render and other material using this asset was used to raise sponsorship and awareness for the team • In 2021 Paretta Autosport became the first woman owner and woman driver team to compete in the Indy 500 • The car did not race using this livery because they got major sponsorship that had their own branding • Remote work


women who roar

Lead 3d • look development • lighting •  post

MAYA •  ARNOLD •  PHOTOSHOP • AFTER EFFECTS

PARETTA autosport web spot • SPARK + ASTER 2021

Indycar model and texture provided by client • This spot was used to raise sponsorship and awareness for the team • In 2021 Paretta Autosport became the first woman owner and woman driver team to compete in the Indy 500 • The car did not race using this livery because they got major sponsorship that had their own branding • Remote work


sundae driver

AI DIRECTOR • color • edit • post

meta ai • PHOTOSHOP • AFTER EFFECTS • TOPAZ

ai tools demo content • meta 2025

The project was created as a demo of Meta’s AI tools, they were used for all the AI images, sound, and video • I was responsible for the creative  • I performed all production tasks • Remote work


2010 honda cr-v

AI Director • Edit • color • post

NANO BANANA • VEO • PHOTOSHOP • AFTER EFFECTS • TOPAZ

ebay motors SPEC spot • Personal 2026

I performed all production tasks • inspired by my work at Brand New School , where I helped out on a Honda spot using a real car composited into CGI environments


917 heritage

AI Director   •  Editor   •  Creator   •  post

GOOGLE FLOW   •  PHOTOSHOP   •  AFTER EFFECTS   •  TOPAZ

Porsche spec brand film • PERSONAL 2026

This project was an experiment in vibe filmmaking within Google’s Flow AI ecosystem, with no references used •  I was mainly interested in simulating an LED wall with a car   •  As a former Porsche owner / car nerd, believe me I notice every inaccuracy here   •  For a real commercial project final frame render I would definitely use reference for each angle to ensure accuracy and consistency, but this is just about vibes and testing the workflow   •  I performed all production tasks


porsche story

3D LEAD   •  AI Director   •  Editor   •  Creator   •  post

gpt image   •  seedance   •  pixverse   •  AFTER EFFECTS   •  TOPAZ

hisrtorical reenactment • PERSONAL 2026

True story based on photos taken in real life at the event depicted •  I created the video using CHAT GPT IMAGE and SEEDANCE for the car shots  •  PIXVERSE for the other shots  •  I performed all production tasks


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iw-01 : The unreal mobile

Lead 3d • Look Dev • lighting • Modeling • Rigging

UNREAL • MAYA

personal 2002-2025

NOTE: Look Development test renders made in the Unreal Engine • 100% Polygon modeled by hand, I custom made all the UNREAL shaders on the car • I also designed the car • Stock background assets were used • This model is the basis for an AI animation, click to view it.


TYLENOL 500

Lead 3d • 3d modeling • look development

MAYA

print ad • THE 3D AGENCY 2005

This image was made at high resolution for print and was used in multiple layouts • Remote work


product renders

CAD data cleanup • look dev • lighting

CINEMA 4D • PHOTOSHOP • REDSHIFT

ecommerce & print images •  hart 2020

Authored in 10k with texture detail that is literally microscopic at this size •  These renders are used in print, product packaging, and online marketing •  I created renders of multiple angles and exploded views for about 20 products on a multiple month contract •  Remote work


PRODUCT RENDErs

CAD data cleanup • look dev • lighting

CINEMA 4D • PHOTOSHOP • REDSHIFT

ecommerce & print images •  RYOBI 2021

Authored in 10k with texture detail that is literally microscopic at this size •  These renders are used in print, product packaging, and online marketing •  I created renders of multiple angles and exploded views for about 50 products on a multiple month contract •  Remote work


LINK system

CAD data cleanup • 3D Modeling • lighting • animation

CINEMA 4D • PHOTOSHOP • REDSHIFT • after effects

web spot •  ryobi 2021

Remote work


mls on apple tv

3D Lead • AI Director • Edit • color • post

MAYA • VEO • KLING • NANO BANANA • PHOTOSHOP • FLUX • MESHY • AFTER EFFECTS • TOPAZ

apple tv spec spot • UNIT9 2025

The statue was 3D modeled using MESHY AI and MAYA • The video of the statue is AI generated with KLING using AI style transfer of MAYA animated 3D previews, in order to maintain spatial coherency • I performed all production tasks • Remote work


base 360 BG video

AI Director • Edit • color • post

seedance • VEO • KLING • PHOTOSHOP • AFTER EFFECTS • TOPAZ

website video • base 360 2026

This videos was authored for display as a background video on a webpage • I created the final videos based on rough storyboards provided by client • It is supposed to be a evocative of an AI driven sales funnel • Remote work


dell XPS

Lead 3d • CAD data cleanup •  Look Development •  rigging  •  animation • post

MAYA • PHOTOSHOP • nuke

TV spot • OFFICE OF DEVELOPMENT AND DESIGN 2011

Onsite work in NYC


jlab jbuds

Lead 3d • animation • Look dev • lighting • scene layout • camera • VFX • cleaned up CAD data • post

MAYA • PHOTOSHOP • AFTER EFFECTS

web spot • GO3DVIZ 2020

Remote work


make.believe

3d modelling • rigging • keyframe animation • look dev • lighting • CFX/VFX • post

MAYA • photoshop • AFTER EFFECTS

SONY times square VIDEO • TRANSISTOR 2009

This project was authored in 8k resolution for display on a video billboard in Times Square NYC • Onsite work in NYC


nike FUEL BAND

Lead 3D •  3d Modeling  •  Animation  •  Post

MAYA   •  AFTER EFFECTS 

web spot   •  INTERBRAND 2012

I created the motion graphics/LED screen animation as well as the 3D and compositing  •  Onsite work in NYC


hp emfp

Lead 3D •  Postvis  •  camera  •  scene layout  • VFX animation  •  modeling  •  rigging  •  look dev  •  Lighting  •  Tracking  • CAD data cleanup • Post

MAYA  •  PFTRACK  •  Photoshop   •  AFTER EFFECTS

website content   •  TRANSISTOR 2011

Onsite work in NYC


LUMINOUS CITY

Lead  3d •  Previs  •  camera  •  layout  •  animation  •  modeling   •  rigging  •  look dev/lighting  •  post

MAYA  •  PHOTOSHOP  •  NUKE

VFX SHORt •  OFFICE OF DEVELOPMENT AND DESIGN 2012

In-house film made to promote the studio •  Onsite work in NYC


viagra

Lead 3d • 3d modelling • look dev • lighting • post

MAYA • PHOTOSHOP • AFTER EFFECTS

endtag - THORNBERG AND FORESTER 2016

Onsite work in NYC.


DEUTcHE POST E-BRIEF

scene layout • modeling  •  render passes setup

Maya

TV SPOT •  PSYOP 2016

Onsite work in NYC Despite being for the German market


video cave concept

Lead 3d   •  AI DIRECTOR   •  post

IMAGEN   •  KLING   •  REDSHIFT   •  CINEMA 4D   •  AFTER EFFECTS

BURNS AND MCDONNELL experiential   •  ASCEND STUDIOS 2021

This is a test render for a project that was rendered at 12,000 pixel horizontal resolution, for display on the world’s first 360° LED video cave • Burns & McDonnell is a multi-billion dollar engineering and commercial architecture company with 13,000+ employees • Remote work


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theory of everything

Lead 3d • 3D Modeling  •  rigging  •  animation  •  look dev  •  lighting • design

MAYA • PHOTOSHOP

3d assets (realtime) •  PERSONAL 2002

Original parody designs by me •  The un-subdivided base meshes are less than 100k polys, suitable for gaming


THEORY OF EVERYTHING

3D Modeling  •  rigging  •  animation  •  look dev  •  lighting  •  VFX  • editing   •  post   •  AI • design

MAYA  •  PHOTOSHOP  •  AFTER EFFECTS  • KLING AI

ANIMATED SHORT •  personal 2002-2026

The story is about psychology


THEORY OF EVERYTHING

Lead 3D • 3d modeling  • Sculpting •  post   •  rigging   •  look dev   •  lighting   •  vfx

MAYA   •  PHOTOSHOP   •  AFTER EFFECTS

virtual mural  •  personal work

This image is designed to make the a similar point as the animated short I created using the same robot, but compressed into a single image •  I performed all production tasks


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toon TRUCK

Lead 3d   •  3d modeling   •  rigging   •  pose   •  look dev

MAYA   •  PHOTOSHOP   •  AFTER EFFECTS   •  seedance AI   •  Seedream AI

personal work 2004-2026

I made this project out of frustration with the character designs in Pixar's “Cars” • In my opinion, the front of a car already forms a face without putting eyes on the window • I performed all production tasks  •  I entirely 3D modeled this truck from scratch and used multiple 3D renders as references to create the consistent AI generations of the truck.


ICE ROAD TRUCKERS

Lead 3d • modeled • look development

MAYA  •  Photoshop

Discovery channel episodic show assets •  GUERILLA ANIMATION 2007

Replicating a specific truck used throughout the branding of the show, including all internal mechanical systems •  This model was used in animated segments of the TV show ice Road Truckers, re-enacting accidents and illustrating the mechanical function of systems •  I did not work on the animations •  Remote work


MRAP

MTVR

m 1117

armored cars

Lead 3D • 3d modeling  •  look dev

MAYA   •  PHOTOSHOP   •  AFTER EFFECTS

web assets  • dsig 2024

These images were created using 3-D models provided by the client. These are refurbished vehicles sold to foreign militaries and private defense contractors, not classified.


Zoobles spring to life

Lead 3d • 3d modelling • look dev • lighting • rigging • animation

MAYA • PHOTOSHOP

nickelodeon TV spot • SUPERFAD 2011

These assets were Polygon modeled and textured from scratch using the real toys as reference •  Onsite work in Seattle


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SKATIN’ JADE DRAGON

Lead 3D • 3d Model • Sculpting • look dev • lighting

ZBRUSH • MAYA • PHOTOSHOP

personal work 2004-2021

Original designs by me


the kraken

Lead 3D •  modeling  •  look dev  •  3d animation  •  lighting   •  post

MAYA  •  photoshop  •  AFTER EFFECTS

kraken rum tvc • TRANSISTOR 2009 

I modeled and surfaced the bottle as well as the other assets using textures provided by the client •  I integrated fluid sim data made by another artist •  Onsite work in NYC


Zyrtec + Walgreens

3D modelling • keyframe animation • look dev • lighting • CFX/VFX • post

MAYA • nuke • AFTER EFFECTS

times square Video advertising tRANSISTOR 2008

This project was authored in various 4k+ resolutions for display on oddly shaped custom video billboards in Times Square NYC. The footage of the actual billboards was taken by me with an old Android phone, sorry about the quality. Onsite work in NYC.


SHOOTING STAR

Lead 3d • 3d modeling  •  character rigging  •  animation  •  Look dev  •  lighting  •  layout  •  camera  •  dynamics

MAYA   •  pftrack  •  PHOTOSHOP  •  after effects

BAG RAIDERS MUSIC VIDEO  •  MODULAR RECORDS 2009

This video became the basis of a hugely popular meme  •  The official Youtube upload has hit over 150 million views  •  Work was performed remote/onsite hybrid


ax men

Lead 3d • modeled • look development

MAYA  •  Photoshop

Discovery channel episodic show assets •  GUERILLA ANIMATION 2007

Replicating a specific piece of logging equipment •  This model was used in animated segments of the TV show Ax Men, re-enacting accidents and illustrating the mechanical function of systems •  I did not work on the animations •  Remote work


PROJECT LONDON

design  •  modeling  •  look dev

MAYA  •  PHOTOSHOP  •  BLENDER

VFX FEATURE (Excerpt)  •  DIR. IAN HUBERT (YOUTUBE FAMOUS) + Spiral productions 2013

Youtube viral phenom Ian Hubert's feature debut  •  This is a supercut of the most interesting shots featuring my work, which had 12 minutes of screen time in total- mostly as a virtual set  •  Remote work


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icarias restaurant

design  •  modeling  •  look dev

MAYA  •  PHOTOSHOP  •  BLENDER

VFX FEATURE hero asset  •  DIR. IAN HUBERT (YOUTUBE FAMOUS) + Spiral productions 2013

Youtube viral phenom Ian Hubert's feature debut • This asset had 12 minutes of screen time in total- mostly as a virtual set • The interiors of the control room and restaurant are not modeled because live action video was composited in for shots of those areas • Remote work


yat labs NFTS

Look Development

MAYA • PHOTOSHOP • ARNOLD

NFTs • YAT LABS 2021

Remote work