IAN M WILMOTH

animated characters

cgi / ai cartoon + anime characters


As an animator, characters and living things will always represent the summit of the craft. These projects involve characters that are NOT photo realistic depictions of real things. I have been doing 3-D cartoon character animation professionally since 1996, and my award-winning RISD animation degree project was a character driven narrative. I have always enjoyed 2D animation and Anime, and have contributed cel shaded 3-D CGI and paper cutout style 2.5d characters for commercials, TV series, and fims. Now with AI, the ability to create anime and other 2D and traditional stop motion character animation styles is an ever more prominent part of my CGI toolbox.


futurama

3d modeling • look dev

MAYA • PHOTOSHOP

hulu episodic • ROUGH DRAFT STUDIO

This is the trailer for the season I worked on, when the show was rebooted on Hulu • Made by Matt Groenig, the creator of The Simpsons • I made 3-D assets and texture maps for characters, vehicles, and environments, but I did not work directly on the episodes • Onsite work in LA


battle of the sexes

AI Director • Edit • color • post

VEO • Kling • Seedance • Nano Banana • photoshop • After Effects

anime short • personal

This is just a fun project, which was mainly intended as a test of Seedance for generating anime style • The story is about psychology


KULIPARI

lead 3d • Previs • Rigging • Modeling • animation • cfx • post

MAYA • PHOTOSHOP • nuke

NETFLIX ANIMATED FEATURE FILM TEASER • ovfx

The project is a teaser for a 3d feature adaptation of the 2d animated Netflix series • Onsite work in Baltimore


KULIPARI

lead 3d • Previs • Rigging • Modeling • Sculpting • animation • cfx • post

MAYA • PHOTOSHOP • nuke

ANIMATED FEATURE pitch • NETFLIX

The project is a teaser for a 3d feature adaptation of the 2d animated Netflix series • Onsite work in Baltimore


mr copa

AI Director • Edit • color • post

NANO BANANA • VEO • KLING • PHOTOSHOP • AFTER EFFECTS • TOPAZ

vertical drama pitch • personal

This was a pitch for a stylistic treatment for a vertical drama about the history of the Copacabana nightclub • I performed all production tasks


WIND IN THE WILLOWS

Lead 3D •  modelling • animation • look dev • lighting • CFX/VFX • post 

MAYA   •  ZBRUSH  •  PFTRACK  •  AFTER EFFECTS  •  PHOTOSHOP •  vray

FEATURE PITCH  •  Jonathan watts (spiderman director)

This clip was made to support a pitch for a feature film, updating “The Wind in the Willows” classic animation using CGI but retaining a stop motion feel   •  Some of the shots use 3-D composited into live action and other shots use AI • Remote work


mr. toad’s wild philosophy

AI Director • Editor • Creator • post

PIXVERSE • NANO BANANA • PHOTOSHOP • AFTER EFFECTS • TOPAZ • SUNO • ELEVENLABS

animated micro short • personal

I was inspired to do this by my work on a pitch for a 3-D VFX film version of Wind in the Willows, that was made for Spiderman franchise director Jon Watts using traditional CGI • This literally took hours instead of weeks for the pitch that we made back in the day, which was also not nearly as dynamic • I performed all production tasks • Remote work


oswyn & smidge

AI Director • Creator • post

NANO BANANA • PHOTOSHOP • kling • VEO • AFTER EFFECTS • TOPAZ • SUNO • ELEVENLABS

animated short •  personal

Any resemblance to real IP is strictly coincidental  •  I performed all production tasks


battle of the sexes ii

3D LEAD   •  AI Director   •  Editor   •  Creator   •  post

PHOTOSHOP   •  AFTER EFFECTS   •  seedream   •  seedance   •  veo

anime VFX short •  personal

This project was based on a traditional 3d render that I made, edited and animated with AI  •  I performed all production tasks


anime demo

AI Director • Edit • color • post

Seedance • seedream • photoshop • After Effects • topaz

anime short • variance vc

I performed all production tasks based on a script and art direction provided by the client as a workflow demo • multi shot prompting


sora memes

AI Director   •  Editor   •  post

NANO BANANA   •  VEO   •  PHOTOSHOP   •  AFTER EFFECTS   •  TOPAZ

Ranchworx social media • Ranchworx

This video combines three clips that were made to be posted as vertical videos on social media •  In addition to my usual roles I was responsible for the sound, motion graphics, and edit on this project  •  The client requested having Sora watermarks to hop on the current trend of Sora meme videos  •  I performed all production tasks  •  Remote work


Best Animation Nominees

AI DIRECTOR • color • edit • post

Seedance • PHOTOSHOP • AFTER EFFECTS • TOPAZ

parody • personal

A quick test of multi shot prompting • I performed all production tasks • Remote work


Bon Bon in the trees

Lead 3D • AI Director • 3d modeling • Sculpting • Editor • Creator • post

MAYA • zbrush • PHOTOSHOP • AFTER EFFECTS • NANO BANANA • KLING 01 • VEO • ELEVENLABS • SUNO.

Studio promo film pixelsgarden

The project was a studio promo animated short intended to achieve Western CGI production values for the Vietnamese local market • It was fully pre-visualized and animated in 3-D then AI was used as style transfer to create the final render based on a single fully realized frame with 3d fur groomed and full geometry foliage with volumetric light in the background • This was a vast time savings because the single frame took an hour to render • I performed all production tasks including sound • Remote work


Bon Bon in the trees

3D LEAD • AI Director • Edit • Color • post

MAYA • zbrush • PHOTOSHOP • AFTER EFFECTS • NANO BANANA • KLING 01 • VEO • ELEVENLABS • SUNO

Studio promo film • pixelsgarden

The project was a studio promo animated short intended to achieve Western CGI production values for the Vietnamese local market • It was fully pre-visualized and animated in 3-D then AI was used as style transfer to create the final render based on a single fully realized frame with 3d fur groomed and full geometry foliage with volumetric light in the background • This was a vast time savings because the single frame took an hour to render • I performed all production tasks • Remote work


vesperal

AI Director   •  Editor   •  Creator   •  post

chat gpt image   •  PHOTOSHOP   •  AFTER EFFECTS   •  seedance   •  KLING

AI short •  personal

The story is about psychology  •  using Jungian theory to embody the inevitable transition from evening into night as a dragon battle between heroic underdogs and a corrupt monarch •  I performed all production tasks


Minyanville

Lead 3D • modeling • Sculpting • look dev • rigged • lighting • Animation

MAYA • ZBRUSH • PHOTOSHOP

episodic assets • fox business

These characters hosted the “Minyanville” TV show on FOXBusiness that ran for over 1000 weekly episodes •  I created this animation by hand for the show’s pitch, including the lip sync, but motion capture animation was used for the TV episodes and I was not involved in the series production •  Remote work


Gengi

Lead 3D • lit • surfaced • rigged • posed • post

MAYA • PHOTOSHOP

SONY VIDEO GAME PROMO ART • ARTMACHINE

This is a look development test for the print image which was used on the physical cover of the video game “Gengi” published by Sony •  Model and texture maps provided by client •  Remote work


Dr everybody

AI DIRECTOR • EDITOR • CREATOR • POST

NANO BANANA • VEO • PHOTOSHOP • AFTER EFFECTS • TOPAZ • suno

series teaser • Ultropolis films

The Dr Everything IP was created by Mike Webber • I performed all production tasks based on a rough storyboard by Mike


CLICK IMAGE TO START REALTIME MODEL VIEWER

theory of everything

Lead 3D • 3d Model • Sculpting • look dev • rigging

MAYA   •  PHOTOSHOP  

personal work

Original designs by me •  The un-subdivided base meshes are less than 100k polys, suitable for gaming


THEORY OF EVERYTHING

3D LEAD   •  AI Director   •  Editor   •  Creator   •  post

MAYA   •  PHOTOSHOP   •  AFTER EFFECTS   •  IMAGEN   •  KLING

anime VFX + AI short •  personal

The story is about psychology  •  This project involves compositing 3-D animation with AI generated video, which as far as I know was a world first in 2024  •  I performed all production tasks


THEORY OF EVERYTHING

Lead 3D • 3d modeling  • Sculpting •  post   •  rigging   •  look dev   •  lighting   •  vfx

MAYA   •  PHOTOSHOP   •  AFTER EFFECTS

virtual mural  •  personal work

This image is designed to make the a similar point as the animated short I created using the same robot, but compressed into a single image •  I performed all production tasks


adventure heroes

Lead 3D • modeling •  rigging  •  animation  •  look dev  •  CFX  •  post

MAYA  •  AFTER EFFECTS  •  PHOTOSHOP

playskool tvc intro  •  transistor studios

This is an intro for a live action TVC for a fireman playset •  I polygon modeled the character from scratch based on the real toy   •  Remote work


AGENT F(ashion)

AGENT V(ideo)

Motoworld

Lead 3D • 3d Modeling  •  Rigging  •  Toon Shading  •  CFX  •  scene Layout  •  Animation   •  Lookdev • Post

MAYA PHOTOSHOP  •  AFTER EFFECTS

MOTOROLA website content •  DraftFCB

This animation was embedded in a website for Motorola mobile phones  •  Each character personified a different market segment with unique use cases for phones  •  Remote work


THE pied PIPER

Lead 3D • 3D previz • modeling • rigging • animation • look dev • lighting • vfx • POST

MAYA • PHOTOSHOP • after effects • VRAY

animated short • greencard pictures

Directed by JON WATTS (SPIDERMAN) Illustrations by Katy Horan were adapted for use as textures • The actor in the video is by Cat Stevens’ son Yoriyos, who also wrote and performed the soundtrack • Onsite work in NYC


CLICK IMAGE BELOW TO START REALTIME MODEL VIEWER:

toon TRUCK

Lead 3d   •  3d modeling   •  rigging   •  pose   •  look dev

MAYA   •  PHOTOSHOP   •  AFTER EFFECTS   •  seedance AI   •  Seedream AI

personal work

I made this project out of frustration with the character designs in Pixar's “Cars” • In my opinion, the front of a car already forms a face without putting eyes on the window • I performed all production tasks  •  I entirely 3D modeled this truck from scratch and used multiple 3D renders as references to create the consistent AI generations of the truck.


batman alley

AI Director • Creator • post

WHISK • NANO BANANA • FLUX • PHOTOSHOP • SORA • VEO • PIXVERSE • AFTER EFFECTS • TOPAZ • SUNO • ELEVENLABS

VFX short •  personal

The AI used in this project was shown photographs I took personally of graffiti in the famous Batman Alley in Sao Paulo Brazil, in order to inform the aesthetic  •  The voice over text is by Alan Watts  •  Any resemblance to real people is strictly coincidental  •  I performed all production tasks


french dog blues

3d modeling  •  rigging  •  animation  •  layout  •  post  •  look dev

MAYA  •  AFTER EFFECTS  •  photoshop

babyshambles music video  •  EMI RECORDS

Remote work


second thoughts 2

VFX micro shorts •  personal

AI Director • Editor • Creator • 3d • post

PIXVERSE • KLING • LUMA • MINMAX • VEO • SORA • GOOGLE IMAGEN • FLUX KONTEXT • PHOTOSHOP • AFTER EFFECTS • MAYA • SUNO • ELEVENLABS

Any resemblance to real people is strictly coincidental


ENDOSCOPISES

Lead 3D •  modelling • animation • look dev • lighting • CFX/VFX • post 

MAYA   •  ZBRUSH  •  PFTRACK  •  AFTER EFFECTS  •  PHOTOSHOP  •  vray

VFX SHORT  •  greencard pictures

Vimeo staff pick  •  This project was shot on 8mm B&W film  •  The actor is Cat Stevens’ son Yoriyos, who also write and performed the soundtrack  •  Remote work


SWITCHING

3d previs  •  camera animation  •  post

MAYA  •  AFTER EFFECTS

BRITISH GAS TV SPOT  •  HORNET

Onsite work in NYC despite being for the British market


JONATHAN WATTS HAS A HANGOVER

Lead 3D •  modelling • animation • look dev • lighting • CFX/VFX • post 

MAYA   •  PFTRACK  •  AFTER EFFECTS  •  PHOTOSHOP •  VRAY

VFX short  •  park pictures

This was directed by Marvel director Jake Schreir (Thunderbolts) and stars Marvel director Jonathan Watts (Spiderman)   •  Remote work


last play at shea

3d modeling  •  rigging  •  animation  •  layout  •  post  •  look dev

MAYA  •  AFTER EFFECTS  •  photoshop

feature doc  •  awesome + modest

Onsite work in NYC •  Illustrations were provided by client for use as texture maps on 3D models that I created in a fake paper style •  Theatrical release doc starring Billy Joel


CLAY BUST

Lead 3D • 3d Model • Sculpting • look dev • lighting

ZBRUSH • MAYA • PHOTOSHOP • ARNOLD

personal work

This project was the basis for an AI project I made later


sprint unlimited

3d modeling  •  rigging  •  animation  •  layout  •  post  •  look dev

MAYA  •  AFTER EFFECTS  •  photoshop

sprint tvc  •  transistor studios

Onsite work in NYC


decriminalize nature

Lead 3D • 3d Model • Sculpting • look dev • lighting • rigging   •  animation

ZBRUSH • MAYA • PHOTOSHOP • ARNOLD

NFT  •  KONOKOKINOKO

This is a test render of an asset which the client intended to make into an NFT •  Remote work.


infernal safari

AI Director   •  Editor   •  Creator   •  post

chat gpt image   •  PHOTOSHOP   •  AFTER EFFECTS   •  seedance   •  KLING

AI short •  personal

The story is about psychology  •  using Jungian theory to embody memetic warfare as a magic battle •  I performed all production tasks


second thoughts 1

VFX micro shorts •  personal

AI Director • Editor • Creator • 3d • post

PIXVERSE • KLING • LUMA • MINMAX • VEO • SORA • GOOGLE IMAGEN • FLUX KONTEXT • PHOTOSHOP • AFTER EFFECTS • MAYA • SUNO • ELEVENLABS

Any resemblance to real people is strictly coincidental


welcome to miami

AI Director   •  Editor   •  post

DALL-E   •  STABLE DIFFUSION   •  ADOBE FIREFLY   •  IMAGEN   •  MIDJOURNEY   •  PIXVERSE   •  SUNO   •  ELEVENLABS   •  AFTER EFFECTS   •  PHOTOSHOP   •  TOPAZ

MIAMI MARLINS tvc opener   •  MOTION 504

I used the latest generative AI tools to create a bumper used for various media products for the Miami Marlins baseball team  •  I performed all production tasks  •  Creative directed by client • Remote work


sublymonals

Lead 3D • modelling   •  animation  •  look dev  •  CFX  •  post

MAYA  •  AFTER EFFECTS  •  PHOTOSHOP

spritE web spots  •  CRISPIN PORTER & BOGUSKY

These clips were made for an advanced flash website that's allowed users to interact with numerous multimedia components in an alternate reality game, but ultimately it was an advertisement for Sprite  •  Remote work


game concept

Lead 3D • lit • surfaced • rigged • posed • post

MAYA • PHOTOSHOP

VIDEO GAME PROMO ART • Escape factory

This is a look development test for a video game demo made for Valve software •  I performed all 3d tasks • BG illustration by Jamie Burton •  Onsite work in Seattle