IAN M WILMOTH

futurama

3d modeling • look dev

MAYA • PHOTOSHOP

hulu episodic • ROUGH DRAFT STUDIO 2023

This is the trailer for the season I worked on, when the show was rebooted on Hulu • Made by Matt Groenig, the creator of The Simpsons • I made 3-D assets and texture maps for characters, vehicles, and environments, but I did not work directly on the episodes • Onsite work in LA


DISENCHANTMENT

3D previz • 3d modeling • rigging • animation • look dev • lighting • post

MAYA • PHOTOSHOP • vray • TOONZ • AFTER EFFECTS

NETFLIX episodic • ROUGH DRAFT STUDIO 2022

Made by Matt Groenig, the creator of Futurama and The Simpsons • I integrated 3D assets into 2D animated scenes, and integrated 2D animated characters into 3D scenes, all made by other artists. Lighting the shots and adjusting shaders. 3D character animation, 3d and 2d Camera animation. Background and environment asset 3d modeling and Look Dev. Final frame compositing, 2D VFX integration • Onsite work in LA


battle of the sexes

AI Director • Edit • color • post

VEO • Kling • Seedance • Nano Banana • photoshop • After Effects

anime short • personal 2026

This is just a fun project, which was mainly intended as a test of Seedance for generating anime style • The story is about psychology


mr copa

AI Director • Edit • color • post

NANO BANANA • VEO • KLING • PHOTOSHOP • AFTER EFFECTS • TOPAZ

vertical drama pitch • personal 2026

This was a pitch for a stylistic treatment for a vertical drama about the history of the Copacabana nightclub • I performed all production tasks


WIND IN THE WILLOWS

Lead 3D •  modelling • animation • look dev • lighting • CFX/VFX • post 

MAYA   •  ZBRUSH  •  PFTRACK  •  AFTER EFFECTS  •  PHOTOSHOP •  vray

FEATURE PITCH  •  Jonathan watts (spiderman director) 2012-2025

This clip was made to support a pitch for a feature film, updating “The Wind in the Willows” classic animation using CGI but retaining a stop motion feel   •  Some of the shots use 3-D composited into live action and other shots use AI • Remote work


HOLIDAY HARMONY

previs • scene layout • camera • rigging • animation • CFX

MAYA

MICROSOFT TV spot • MPC (now The Mill) 2018

Onsite work in NYC


KULIPARI

lead 3d • Previs • Rigging • Modeling • animation • cfx • post

MAYA • PHOTOSHOP • nuke

NETFLIX ANIMATED FEATURE FILM TEASER • ovfx 2019-2026

The project is a teaser for a 3d feature adaptation of the 2d animated Netflix series • Onsite work in Baltimore


mr. toad’s wild philosophy

AI Director • Editor • Creator • post

PIXVERSE • NANO BANANA • PHOTOSHOP • AFTER EFFECTS • TOPAZ • SUNO • ELEVENLABS

animated micro short • personal 2026

I was inspired to do this by my work on a pitch for a 3-D VFX film version of Wind in the Willows, that was made for Spiderman franchise director Jon Watts using traditional CGI • This literally took hours instead of weeks for the pitch that we made back in the day, which was also not nearly as dynamic • I performed all production tasks • Remote work


oswyn & smidge

AI Director • Creator • post

NANO BANANA • PHOTOSHOP • kling • VEO • AFTER EFFECTS • TOPAZ • SUNO • ELEVENLABS

animated short •  personal 2026

Any resemblance to real IP is strictly coincidental  •  I performed all production tasks


battle of the sexes ii

3D LEAD   •  AI Director   •  Editor   •  Creator   •  post

PHOTOSHOP   •  AFTER EFFECTS   •  seedream   •  seedance   •  veo

anime VFX short •  personal 2002-2026

This project was based on a traditional 3d render that I made in 2002, edited and animated with AI  •  I performed all production tasks


anime demo

AI Director • Edit • color • post

Seedance • seedream • photoshop • After Effects • topaz

anime short • variance vc 2026

I performed all production tasks based on a script and art direction provided by the client as a workflow demo • multi shot prompting


sora memes

AI Director   •  Editor   •  post

NANO BANANA   •  VEO   •  PHOTOSHOP   •  AFTER EFFECTS   •  TOPAZ

Ranchworx social media • Ranchworx 2025

This video combines three clips that were made to be posted as vertical videos on social media •  In addition to my usual roles I was responsible for the sound, motion graphics, and edit on this project  •  The client requested having Sora watermarks to hop on the current trend of Sora meme videos  •  I performed all production tasks  •  Remote work


Best Animation Nominees

AI DIRECTOR • color • edit • post

Seedance • PHOTOSHOP • AFTER EFFECTS • TOPAZ

parody • personal 2026

A quick test of multi shot prompting • I performed all production tasks • Remote work


Bon Bon in the trees

Lead 3D • AI Director • 3d modeling • Sculpting • Editor • Creator • post

MAYA • zbrush • PHOTOSHOP • AFTER EFFECTS • NANO BANANA • KLING 01 • VEO • ELEVENLABS • SUNO.

Studio promo film pixelsgarden 2026

The project was a studio promo animated short intended to achieve Western CGI production values for the Vietnamese local market • It was fully pre-visualized and animated in 3-D then AI was used as style transfer to create the final render based on a single fully realized frame with 3d fur groomed and full geometry foliage with volumetric light in the background • This was a vast time savings because the single frame took an hour to render • I performed all production tasks including sound • Remote work


Minyanville

Lead 3D • modeling • Sculpting • look dev • rigged • lighting • Animation

MAYA • ZBRUSH • PHOTOSHOP

episodic assets • fox business 2007

These characters hosted the “Minyanville” TV show on FOXBusiness that ran for over 1000 weekly episodes •  I created this animation by hand for the show’s pitch, including the lip sync, but motion capture animation was used for the TV episodes and I was not involved in the series production •  I performed all production tasks •  Remote work


Gengi

Lead 3D • lit • surfaced • rigged • posed • post

MAYA • PHOTOSHOP

SONY VIDEO GAME PROMO ART • ARTMACHINE 2005

This is a look development test for the print image which was used on the physical cover of the video game “Gengi” published by Sony •  Model and texture maps provided by client •  Remote work


Dr everybody

AI DIRECTOR • EDITOR • CREATOR • POST

NANO BANANA • VEO • PHOTOSHOP • AFTER EFFECTS • TOPAZ • suno

series teaser • Ultropolis films 2025

The Dr Everything IP was created by Mike Webber • I performed all production tasks based on a rough storyboard by Mike


THEORY OF EVERYTHING

3D LEAD   •  AI Director   •  Editor   •  Creator   •  post

MAYA   •  PHOTOSHOP   •  AFTER EFFECTS   •  IMAGEN   •  KLING

anime VFX + AI short •  personal 2002-2024

The story is about psychology  •  This project involves compositing 3-D animation with AI generated video, which as far as I know was a world first in 2024  •  I performed all production tasks


adventure heroes

Lead 3D • modeling •  rigging  •  animation  •  look dev  •  CFX  •  post

MAYA  •  AFTER EFFECTS  •  PHOTOSHOP

playskool tvc intro  •  transistor studios 2008

This is an intro for a live action TVC for a fireman playset •  I polygon modeled the character from scratch based on the real toy

I performed all 3-D modeling+surfacing • Camera Animation • Character Animation • Scene Layout • Lighting   •  Remote work


THE pied PIPER

Lead 3D • 3D previz • modeling • rigging • animation • look dev • lighting • vfx • POST

MAYA • PHOTOSHOP • after effects • VRAY

animated short • greencard pictures 2008

Directed by JON WATTS (SPIDERMAN) Illustrations by Katy Horan were adapted for use as textures • The actor in the video is by Cat Stevens’ son Yoriyos, who also wrote and performed the soundtrack

I performed all 3-D modeling+surfacing • Camera Animation • Character Animation • Scene Layout • Lighting • Onsite work in NYC


CLICK IMAGE BELOW TO START REALTIME MODEL VIEWER:

toon TRUCK

Lead 3d   •  3d modeling   •  rigging   •  pose   •  look dev

MAYA   •  PHOTOSHOP   •  AFTER EFFECTS   •  seedance AI   •  Seedream AI

personal work 2002-2026

I made this project out of frustration with the character designs in Pixar's “Cars” • In my opinion, the front of a car already forms a face without putting eyes on the window • I performed all production tasks  •  I entirely 3D modeled this truck from scratch and used multiple 3D renders as references to create the consistent AI generations of the truck.


batman alley

AI Director • Creator • post

WHISK • NANO BANANA • FLUX • PHOTOSHOP • SORA • VEO • PIXVERSE • AFTER EFFECTS • TOPAZ • SUNO • ELEVENLABS

VFX short •  personal 2025

The AI used in this project was shown photographs I took personally of graffiti in the famous Batman Alley in Sao Paulo Brazil, in order to inform the aesthetic  •  The voice over text is by Alan Watts  •  Any resemblance to real people is strictly coincidental  •  I performed all production tasks


surrender

AI Director • Edit • color • post

chat gpt image • seedance • PHOTOSHOP • AFTER EFFECTS • TOPAZ

philosophy • personal 2026

This clip was made to try my hand at the popular genre of AI animated Carl Jung philosophy Youtube videos • I tried to summarize it all in 30 seconds • Remote work


french dog blues

3d modeling  •  rigging  •  animation  •  layout  •  post  •  look dev

MAYA  •  AFTER EFFECTS  •  photoshop

babyshambles music video  •  EMI RECORDS 2007

Remote work


SWITCHING

3d previs  •  camera animation  •  post

MAYA  •  AFTER EFFECTS

BRITISH GAS TV SPOT  •  HORNET 2009

Onsite work in NYC despite being for the British market


CLICK IMAGE TO START REALTIME MODEL VIEWER

theory of everything

Lead 3D • 3d Model • Sculpting • look dev • rigging

MAYA   •  PHOTOSHOP  

personal work 2005

Original designs by me •  The un-subdivided base meshes are less than 100k polys, suitable for gaming


grandfather

3d modeling  •  rigging  •  animation  •  layout  •  post  •  look dev

MAYA  •  AFTER EFFECTS  •  photoshop

the #12 looks like you music video   •  eyeball records 2009

Remote work  •  A bootleg of this video taped off of MTV Headbangers Ball went viral and was viewed millions of times on YouTube, but was taken down


last play at shea

3d modeling  •  rigging  •  animation  •  layout  •  post  •  look dev

MAYA  •  AFTER EFFECTS  •  photoshop

feature doc  •  awesome + modest 2010

Onsite work in NYC •  Illustrations were provided by client for use as texture maps on 3D models that I created in a fake paper style •  Theatrical release doc starring Billy Joel


CLAY BUST

Lead 3D • 3d Model • Sculpting • look dev • lighting

ZBRUSH • MAYA • PHOTOSHOP • ARNOLD

personal work 2004

This project was the basis for an AI project I made later


decriminalize nature

Lead 3D • 3d Model • Sculpting • look dev • lighting • rigging   •  animation

ZBRUSH • MAYA • PHOTOSHOP • ARNOLD

NFT  •  KONOKOKINOKO 2022

This is a test render of an asset which the client intended to make into an NFT •  Remote work.


Life platform

Lead 3D •  3d Modeling  •  Rigging  •  Toon Shading  •  CFX  •  scene Layout  •  Animation • Post

MAYA  •  PHOTOSHOP  •  AFTER EFFECTS

intel BRAND FILM • ORGANIC 2013

This project was released in 2013, and it proved to be eerily prescient in its predictions  •  Onsite work in NYC


ruler of everyrthing

3d modeling  •  rigging  •  animation  •  layout  •  post  •  look dev

MAYA  •  AFTER EFFECTS  •  photoshop

tally hall music video   •  awesome+modest 2006

Onsite work in NYC  •  This video went viral and has been viewed millions of times on YouTube, despite being for an independent artist.


second thoughts 2

VFX micro shorts •  personal 2025

AI Director • Editor • Creator • 3d • post

PIXVERSE • KLING • LUMA • MINMAX • VEO • SORA • GOOGLE IMAGEN • FLUX KONTEXT • PHOTOSHOP • AFTER EFFECTS • MAYA • SUNO • ELEVENLABS

Any resemblance to real people is strictly coincidental


burned

Lead 3D • 3D previz • 3d modeling • rigging • animation • look dev • lighting • cfx

MAYA • PHOTOSHOP • after effects

shawn amos music video • awesome + modest 2007

Remote work


welcome to miami

AI Director   •  Editor   •  post

DALL-E   •  STABLE DIFFUSION   •  ADOBE FIREFLY   •  IMAGEN   •  MIDJOURNEY   •  PIXVERSE   •  SUNO   •  ELEVENLABS   •  AFTER EFFECTS   •  PHOTOSHOP   •  TOPAZ

MIAMI MARLINS tvc opener   •  MOTION 504 2024

I used the latest generative AI tools to create a bumper used for various media products for the Miami Marlins baseball team  •  I performed all production tasks  •  Creative directed by client • Remote work


nickelodeon Zoobles

Lead 3d • 3d modelling • look dev • lighting • rigging • animation

MAYA • PHOTOSHOP

TV spot • SUPERFAD 2013

These assets were Polygon modeled and textured from scratch using the real toys as reference •  Onsite work in Seattle


sing up

Lead 3d • 3d modeling • 3d animation • look dev • VFX • post

AFTER EFFECTS • MAYA • PHOTOSHOP

edutainment program spot • transistor 2008

Onsite work in NYC


AGENT P(RODUCTIVITY)

AGENT F(ashion)

AGENT V(ideo)

AGENT M(USIC)

Motoworld

Lead 3D • 3d Modeling  •  Rigging  •  Toon Shading  •  CFX  •  scene Layout  •  Animation   •  Lookdev • Post

MAYA PHOTOSHOP  •  AFTER EFFECTS

MOTOROLA website content •  DraftFCB 2007

This animation was embedded in a website for Motorola mobile phones  •  Each character personified a different market segment with unique use cases for phones   •  Remote work


sprint unlimited

3d modeling  •  rigging  •  animation  •  layout  •  post  •  look dev

MAYA  •  AFTER EFFECTS  •  photoshop

sprint tvc  •  transistor 2008

Onsite work in NYC


the kraken

Lead 3D •  modeling  •  look dev  •  3d animation  •  lighting   •  post

MAYA  •  photoshop  •  AFTER EFFECTS

kraken rum tvc • TRANSISTOR 2008 

I modeled and surfaced the bottle as well as the other assets using textures provided by the client •  I integrated fluid sim data made by another artist •  Onsite work in NYC


sublymonals

Lead 3D • modelling   •  animation  •  look dev  •  CFX  •  post

MAYA  •  AFTER EFFECTS  •  PHOTOSHOP

spritE web spots  •  CRISPIN PORTER & BOGUSKY 2004

These clips were made for an advanced flash website that's allowed users to interact with numerous multimedia components in an alternate reality game, but ultimately it was an advertisement for Sprite  •  Remote work


game concept

Lead 3D • lit • surfaced • rigged • posed • post

MAYA • PHOTOSHOP

VIDEO GAME PROMO ART • Escape factory 2000

This is a look development test for a video game demo made for Valve software •  I performed all 3d tasks • BG illustration by Jamie Burton •  Onsite work in Seattle